DCSW
-
- Posts: 25
- Joined: Sun Oct 04, 2015 5:09 pm
- Contact:
DCSW
Ok... So this is not a post about DCSW specifically, but I thought I would start off the DCSW thread on the new forum and I guarantee anyone who likes DCSW is going to enjoy reading this.
http://arstechnica.co.uk/the-multiverse ... hter-jets/
http://arstechnica.co.uk/the-multiverse ... hter-jets/
- LtBlack-Fire
- Posts: 406
- Joined: Mon Jan 18, 2016 7:07 am
- Location: Dubai (Oiland)
- Contact:
Re: DCSW
Ah man , this game is for who have all the time in the world ... it takes at least 1 hour for a good player to learn a new jet , Yes its a fun game but its very complicated and you know it , i have no time for it
its like playing Fall Out 4 or GTA 5 ... F*** the Social life .
its like playing Fall Out 4 or GTA 5 ... F*** the Social life .
Always Have A Zeus Mission...
- LtBlack-Fire
- Posts: 406
- Joined: Mon Jan 18, 2016 7:07 am
- Location: Dubai (Oiland)
- Contact:
-
- Posts: 1
- Joined: Tue Jan 19, 2016 8:24 am
- Contact:
Re: DCSW
An hour to learn a jet LOL
https://www.youtube.com/watch?v=XHGXUWIdzN0
How come we cant post youtube with our new 1337 forums
https://www.youtube.com/watch?v=XHGXUWIdzN0
How come we cant post youtube with our new 1337 forums
-
- Posts: 477
- Joined: Sun Jan 17, 2016 9:14 pm
- Contact:
Re: DCSW
An hour is maybe taken for figuring out the start up without burning your engines or electronics before take upLtBlack-Fire wrote:Ah man , this game is for who have all the time in the world ... it takes at least 1 hour for a good player to learn a new jet , Yes its a fun game but its very complicated and you know it , i have no time for it
its like playing Fall Out 4 or GTA 5 ... F*** the Social life .
20 hours deep in the A10 and i still cant launch a maverick to save my life
- LtBlack-Fire
- Posts: 406
- Joined: Mon Jan 18, 2016 7:07 am
- Location: Dubai (Oiland)
- Contact:
Re: DCSW
Nuttex wrote:But unlike Fallout 4, DCS is a good game.LtBlack-Fire wrote:its like playing Fall Out 4 or GTA 5 ... F*** the Social life .
Fallout 4 fan boys will hate on you
Always Have A Zeus Mission...
- Nuttex
- Posts: 60
- Joined: Mon Jan 18, 2016 8:13 am
- Contact:
Re: DCSW
You mean Bethdrones? They can hate me as much as they want to, that won't make Todd's lies any less sweeter or Spergout 4 a good game.LtBlack-Fire wrote: Fallout 4 fan boys will hate on you
-
- Posts: 477
- Joined: Sun Jan 17, 2016 9:14 pm
- Contact:
Re: DCSW
soooooo
I hope you read the newsletter sitting down this time?
Basically a roadmap for development in 2016:
I hope you read the newsletter sitting down this time?
Basically a roadmap for development in 2016:
Eagle Dynamics's first goal in 2016 is to wrap up the L-39 Albatros with the addition of the L-39ZA version along with the addition of interactive training missions. We will also continue to improve the cooperative multiplayer experience in the L-39 as a testbed for this technology.
In parallel we continue to work on the F/A-18C Hornet. We are currently working on the cockpit and setting up its functionality. Later in 2016 we plan to release the Hornet as an "Early Access" product that will allow you to participate in early testing.
To complete the update to all DCS: Flaming Cliffs 3 aircraft, we plan to add a new 3D external model for the MiG-29 with the incorporation of the Professional Fight Models (PFM) to both the Su-33 and MiG-29.
In the first half of 2016, several new 3rd party aircraft modules will also be launched. These include the F-5E Tiger II by Belsimtek, the SA342 Gazelle by Polychop Simulations, and the AJS-37 Viggen by Leatherneck Simulations.
We have also been working on the DCS: Strait of Hormuz Map with the primary focus on F/A-18C operations. For this release we are working on our new T5 dynamic mesh terrain technology that we believe will bring this map a new dimension in quality and detail.
The third map being worked on is the 1944 Northern France Map. We see this period map as a cornerstone element to create an immersive World War II air combat experience.
MUDDAFUKKING CARRIERS!!!!!!We see 2016 as a big year for aircraft carrier operations as we plan to release both Nimitz-class aircraft carrier and Kuznetsov-class aircraft carrier modules. Both of these modules will be incredibly detailed models with working elevators, interior hanger bays, animated ship systems, and the ability to walk around inside the ships. These will be optional modules that would replace the existing ships currently in DCS World.
Who is online
Users browsing this forum: No registered users and 3 guests