[phpBB Debug] PHP Warning: in file [ROOT]/ext/tapatalk/tapatalk/event/main_listener.php on line 375: Trying to access array offset on value of type bool [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009) [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009) Loadout script not working properly (SOLVED) - Zeus Community
In game people had bugged so some had their inventory filled with as many smoke as they could carry. Medic and AT seem to have a lot of medkits and missile aswell. There was also some players that looked like their bodies were melting. This is an example of the AT class script which I exported from the arsenal and imported into the player. This is an example of the squadleader loadout script:
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_B_CombatUniform_mcam";
for "_i" from 1 to 4 do {this addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
this addVest "V_PlateCarrierSpec_mtp";
this addItemToVest "FirstAidKit";
for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};
for "_i" from 1 to 15 do {this addItemToVest "1Rnd_HE_Grenade_shell";};
this addBackpack "B_TacticalPack_mcamo";
this addItemToBackpack "FirstAidKit";
for "_i" from 1 to 5 do {this addItemToBackpack "SmokeShell";};
for "_i" from 1 to 3 do {this addItemToBackpack "HandGrenade";};
this addHeadgear "H_HelmetB_camo";
this addGoggles "G_Bandanna_khk";
comment "Add weapons";
this addWeapon "arifle_MX_GL_F";
this addPrimaryWeaponItem "muzzle_snds_H_snd_F";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_Arco";
this addWeapon "Laserdesignator";
[b]
I tried from 26k to put { } so the script looked something like:[/b]
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
{ comment "Add containers";
this forceAddUniform "U_B_CombatUniform_mcam";
for "_i" from 1 to 4 do {this addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
this addVest "V_PlateCarrierSpec_mtp";
this addItemToVest "FirstAidKit";
for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};
for "_i" from 1 to 15 do {this addItemToVest "1Rnd_HE_Grenade_shell";};
this addBackpack "B_TacticalPack_mcamo";
this addItemToBackpack "FirstAidKit";
for "_i" from 1 to 5 do {this addItemToBackpack "SmokeShell";};
for "_i" from 1 to 3 do {this addItemToBackpack "HandGrenade";};
this addHeadgear "H_HelmetB_camo";
this addGoggles "G_Bandanna_khk";};
{ comment "Add weapons";
this addWeapon "arifle_MX_GL_F";
this addPrimaryWeaponItem "muzzle_snds_H_snd_F";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_Arco";
this addWeapon "Laserdesignator";};
{ comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "ItemGPS";
this linkItem "NVGoggles";};
comment "Set identity";
this setFace "WhiteHead_22_l";
this setSpeaker "male04gre";
I don't know if I put the brackets correctly since I am very new to scripting, therefor because the text is too big for teamspeak I am making a temporary post for solutions.
Last edited by Ender-034 on Sat Jul 01, 2017 6:16 pm, edited 1 time in total.
I will replace "this" with "player" on the first standard script and follow the guide to make use of an external script instead. I did indeed paste the code into the init field in the editor. Appreciate the help, i'll let you know if it seems like it works.
if ((vehicleVarName player) == "zeusDude") exitWith {};
waitUntil {!isNull player && isplayer player};
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
switch (typeOf player) do
{
case "B_Soldier_SL_F (AA)":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_CombatUniform_mcam";
for "_i" from 1 to 4 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addVest "V_PlateCarrierH_CTRG";
for "_i" from 1 to 2 do {player addItemToVest "FirstAidKit";};
for "_i" from 1 to 3 do {player addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};
for "_i" from 1 to 3 do {player addItemToVest "HandGrenade";};
for "_i" from 1 to 5 do {player addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {player addItemToVest "SmokeShellGreen";};
player addBackpack "B_TacticalPack_mcamo";
player addHeadgear "H_Bandanna_sand";
player addGoggles "G_Bandanna_khk";
comment "Add weapons";
player addWeapon "arifle_MX_F";
player addPrimaryWeaponItem "muzzle_snds_H_snd_F";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco";
player addPrimaryWeaponItem "bipod_01_F_snd";
player addWeapon "Laserdesignator";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_medic_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_CombatUniform_mcam";
for "_i" from 1 to 4 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addVest "V_PlateCarrierH_CTRG";
for "_i" from 1 to 7 do {player addItemToVest "FirstAidKit";};
for "_i" from 1 to 3 do {player addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};
for "_i" from 1 to 3 do {player addItemToVest "HandGrenade";};
for "_i" from 1 to 5 do {player addItemToVest "SmokeShell";};
player addBackpack "B_TacticalPack_mcamo";
player addItemToBackpack "Medikit";
for "_i" from 1 to 5 do {player addItemToBackpack "FirstAidKit";};
player addHeadgear "H_Cap_tan";
player addGoggles "G_Bandanna_khk";
comment "Add weapons";
player addWeapon "arifle_MX_F";
player addPrimaryWeaponItem "muzzle_snds_H_snd_F";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco";
player addPrimaryWeaponItem "bipod_01_F_snd";
player addWeapon "Laserdesignator";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_soldier_M_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_CombatUniform_mcam";
for "_i" from 1 to 4 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addVest "V_PlateCarrierH_CTRG";
for "_i" from 1 to 2 do {player addItemToVest "FirstAidKit";};
for "_i" from 1 to 3 do {player addItemToVest "HandGrenade";};
for "_i" from 1 to 5 do {player addItemToVest "SmokeShell";};
for "_i" from 1 to 4 do {player addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};
player addBackpack "B_TacticalPack_mcamo";
player addHeadgear "H_Watchcap_khk";
player addGoggles "G_Bandanna_khk";
comment "Add weapons";
player addWeapon "arifle_MXM_F";
player addPrimaryWeaponItem "muzzle_snds_H_snd_F";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_AMS_snd";
player addPrimaryWeaponItem "bipod_01_F_snd";
player addWeapon "Laserdesignator";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_soldier_AT_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_CombatUniform_mcam";
for "_i" from 1 to 4 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addVest "V_PlateCarrierH_CTRG";
for "_i" from 1 to 2 do {player addItemToVest "FirstAidKit";};
for "_i" from 1 to 2 do {player addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};
for "_i" from 1 to 3 do {player addItemToVest "HandGrenade";};
for "_i" from 1 to 5 do {player addItemToVest "SmokeShell";};
player addBackpack "B_Kitbag_mcamo";
for "_i" from 1 to 2 do {player addItemToBackpack "NLAW_F";};
player addHeadgear "H_HelmetB_camo";
player addGoggles "G_Bandanna_khk";
comment "Add weapons";
player addWeapon "arifle_MX_F";
player addPrimaryWeaponItem "muzzle_snds_H_snd_F";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco";
player addPrimaryWeaponItem "bipod_01_F_snd";
player addWeapon "launch_NLAW_F";
player addWeapon "Laserdesignator";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_Soldier_TL_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_CombatUniform_mcam";
for "_i" from 1 to 4 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addVest "V_PlateCarrierSpec_mtp";
for "_i" from 1 to 2 do {player addItemToVest "FirstAidKit";};
player addItemToVest "HandGrenade";
for "_i" from 1 to 5 do {player addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {player addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};
player addBackpack "B_TacticalPack_mcamo";
for "_i" from 1 to 9 do {player addItemToBackpack "3Rnd_HE_Grenade_shell";};
player addHeadgear "H_HelmetB_camo";
player addGoggles "G_Bandanna_khk";
comment "Add weapons";
player addWeapon "arifle_MX_GL_F";
player addPrimaryWeaponItem "muzzle_snds_H_snd_F";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco";
player addWeapon "Laserdesignator";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_soldier_AR_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_CombatUniform_mcam";
player addItemToUniform "FirstAidKit";
for "_i" from 1 to 3 do {player addItemToUniform "SmokeShell";};
for "_i" from 1 to 2 do {player addItemToUniform "HandGrenade";};
player addVest "V_PlateCarrierH_CTRG";
player addItemToVest "FirstAidKit";
player addItemToVest "HandGrenade";
for "_i" from 1 to 2 do {player addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {player addItemToVest "200Rnd_65x39_cased_Box_Tracer";};
player addBackpack "B_TacticalPack_mcamo";
player addItemToBackpack "200Rnd_65x39_cased_Box_Tracer";
player addHeadgear "H_Booniehat_tan";
player addGoggles "G_Bandanna_khk";
comment "Add weapons";
player addWeapon "LMG_Mk200_F";
player addPrimaryWeaponItem "optic_Arco";
player addWeapon "Laserdesignator";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_Soldier_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_CombatUniform_mcam";
for "_i" from 1 to 4 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addVest "V_PlateCarrierH_CTRG";
for "_i" from 1 to 2 do {player addItemToVest "FirstAidKit";};
for "_i" from 1 to 3 do {player addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};
for "_i" from 1 to 3 do {player addItemToVest "HandGrenade";};
for "_i" from 1 to 5 do {player addItemToVest "SmokeShell";};
player addBackpack "B_TacticalPack_mcamo";
player addHeadgear "H_HelmetB_camo";
player addGoggles "G_Bandanna_khk";
comment "Add weapons";
player addWeapon "arifle_MX_F";
player addPrimaryWeaponItem "muzzle_snds_H_snd_F";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco";
player addPrimaryWeaponItem "bipod_01_F_snd";
player addWeapon "Laserdesignator";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_diver_TL_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_Wetsuit";
for "_i" from 1 to 2 do {player addItemToUniform "FirstAidKit";};
for "_i" from 1 to 6 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addItemToUniform "SmokeShell";
player addVest "V_RebreatherB";
player addBackpack "B_AssaultPack_blk";
for "_i" from 1 to 4 do {player addItemToBackpack "SmokeShell";};
player addItemToBackpack "HandGrenade";
for "_i" from 1 to 9 do {player addItemToBackpack "3Rnd_HE_Grenade_shell";};
player addGoggles "G_B_Diving";
comment "Add weapons";
player addWeapon "arifle_MX_GL_Black_F";
player addPrimaryWeaponItem "muzzle_snds_H";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco_blk_F";
player addWeapon "Binocular";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles_OPFOR";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_diver_exp_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_Wetsuit";
for "_i" from 1 to 2 do {player addItemToUniform "FirstAidKit";};
for "_i" from 1 to 6 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addItemToUniform "SmokeShell";
player addVest "V_RebreatherB";
player addBackpack "B_AssaultPack_blk";
for "_i" from 1 to 4 do {player addItemToBackpack "SmokeShell";};
player addItemToBackpack "HandGrenade";
for "_i" from 1 to 9 do {player addItemToBackpack "3Rnd_HE_Grenade_shell";};
player addGoggles "G_B_Diving";
comment "Add weapons";
player addWeapon "arifle_MX_GL_Black_F";
player addPrimaryWeaponItem "muzzle_snds_H";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco_blk_F";
player addWeapon "Binocular";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles_OPFOR";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_recon_LAT_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_Wetsuit";
player addItemToUniform "FirstAidKit";
for "_i" from 1 to 7 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addVest "V_RebreatherB";
player addBackpack "B_AssaultPack_blk";
player addItemToBackpack "FirstAidKit";
for "_i" from 1 to 3 do {player addItemToBackpack "HandGrenade";};
for "_i" from 1 to 5 do {player addItemToBackpack "SmokeShell";};
player addItemToBackpack "NLAW_F";
player addGoggles "G_B_Diving";
comment "Add weapons";
player addWeapon "arifle_MX_Black_F";
player addPrimaryWeaponItem "muzzle_snds_H";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco_blk_F";
player addPrimaryWeaponItem "bipod_01_F_blk";
player addWeapon "launch_NLAW_F";
player addWeapon "Binocular";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles_OPFOR";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_diver_F":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_Wetsuit";
for "_i" from 1 to 2 do {player addItemToUniform "FirstAidKit";};
for "_i" from 1 to 4 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
for "_i" from 1 to 2 do {player addItemToUniform "HandGrenade";};
player addVest "V_RebreatherB";
player addBackpack "B_UAV_01_backpack_F";
player addGoggles "G_B_Diving";
comment "Add weapons";
player addWeapon "arifle_MX_Black_F";
player addPrimaryWeaponItem "muzzle_snds_H";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco_blk_F";
player addPrimaryWeaponItem "bipod_01_F_blk";
player addWeapon "Binocular";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "B_UavTerminal";
player linkItem "NVGoggles_OPFOR";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
case "B_officer_F (CO)":
{
comment "Exported from Arsenal by Ender";
comment "Remove existing items";
removeAllWeapons player;
removeAllItems player;
removeAllAssignedItems player;
removeUniform player;
removeVest player;
removeBackpack player;
removeHeadgear player;
removeGoggles player;
comment "Add containers";
player forceAddUniform "U_B_CombatUniform_mcam";
for "_i" from 1 to 4 do {player addItemToUniform "30Rnd_65x39_caseless_mag_Tracer";};
player addVest "V_PlateCarrierL_CTRG";
for "_i" from 1 to 2 do {player addItemToVest "FirstAidKit";};
for "_i" from 1 to 3 do {player addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};
for "_i" from 1 to 3 do {player addItemToVest "HandGrenade";};
for "_i" from 1 to 5 do {player addItemToVest "SmokeShell";};
player addBackpack "B_TacticalPack_mcamo";
player addHeadgear "H_MilCap_mcamo";
player addGoggles "G_Bandanna_khk";
comment "Add weapons";
player addWeapon "arifle_MX_F";
player addPrimaryWeaponItem "muzzle_snds_H_snd_F";
player addPrimaryWeaponItem "acc_pointer_IR";
player addPrimaryWeaponItem "optic_Arco";
player addPrimaryWeaponItem "bipod_01_F_snd";
player addWeapon "Laserdesignator";
comment "Add items";
player linkItem "ItemMap";
player linkItem "ItemCompass";
player linkItem "ItemWatch";
player linkItem "ItemRadio";
player linkItem "ItemGPS";
player linkItem "NVGoggles";
comment "Set identity";
player setFace "WhiteHead_22_l";
player setSpeaker "male04gre";
};
};