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- Posts: 58
- Joined: Sun Jan 17, 2016 5:13 pm
I would like to hold this event on
Wednesday 30th October 2019
in place of the regular server#2 gamenight. Starting at 18:00 (GMT/UK local time)
We will be running the standard server #2 mods with some additional workshop mods.
Admin Sponsor: Rory
Cham : Terrain using GM assets.
Chemical Warfare : Adds chemical mechanics. Mainly using this mod for the additional chemical suits that do not require [Contact DLC].
Jurassic Arma - Raptor Pack : Dinosaurs
MBG Alien Ground Forces : Alien character models.
NIArms Minigun : A minigun primary weapon.
Ravage : Zombies
Loading the mods
Using the launcher is probably the easiest way to load these mods.
Download this launcher preset file (Down arrow at the top right of the screen)
Open the ArmA 3 launcher and navigate to the mods tab on the left side of the window.
If you have not imported your server#2 mods into your launcher you need to press the [+Local mod] button at the top of the mods page.
Navigate to your root arma3 install and select the following folders
"@ACRE2" "@Zace" "@ZAlive" "@ZCBA_A3" "@ZClient" "@ZCommon" "@ZIslands"
If you run any optional mods you will also need to select them. eg. @jsrs
You can then drag and drop the preset file you downloaded onto the launcher, or you can click on the [PRESET] dropdown at the top right of the window. Then click the [Import] button at the bottom of the preset list. Navigate to the place you saved the preset file (probably downloads) and import it.
You will be prompted to subscribe to all the mods in the collection that you have not already subscribed to. It will then enable all the mods required for the event.
GM owners will need to enable the GM CDLC in the DLC tab
Non-GM owners will need to enable the GM compatibility workshop mod instead of the GM CDLC
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