[phpBB Debug] PHP Warning: in file [ROOT]/ext/tapatalk/tapatalk/event/main_listener.php on line 375: Trying to access array offset on value of type bool
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4130: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3009)
Zeus Community • Global Mobilisation DLC and Zclient
Page 1 of 1

Global Mobilisation DLC and Zclient

Posted: Sun May 12, 2019 9:16 am
by Zaphod
Hi,
I have Global Mobilisation DLC installed, but its optional and not loaded by default. How can I start Arma with Global Mobilisation DLC and Zclient, currently I start Arma with Zclient using a short cut with this command...

"E:\Games\Steam\steamapps\common\Arma 3\arma3battleye.exe" 2 0 1 -nosplash -world=empty -showscripterrors -skipIntro -mod=@ZCBA_A3;@Zclient

Is there a way to enable Global Mobilisation DLC in the above command.
or
Is there a way to make Global Mobilisation DLC load by default?

thanks

Re: Global Mobilisation DLC and Zclient

Posted: Sun May 12, 2019 11:32 am
by Dave
Not sure how (or even if) you can do it with the command line. Instead you can open the Arma3 launcher, go to the mods page, and use the "local mod" option at the top to add your ZCBA and zClient mods into the launcher so you can use them that way.

Side note for anyone reading this and has the ability to fix it: Since the latest big Arma updates the old version of CBA (3.10.1) in the modpack at the moment causes a bunch of mag compatibility issues particularly for the MX, and to an extent for anything that uses 5.56mm stanags. The current steam version (3.11.1) fixes it.

Re: Global Mobilisation DLC and Zclient

Posted: Sun May 12, 2019 11:49 am
by [Ben]
-mod=GM;@ZCBA_A3;@Zclient;

Re: Global Mobilisation DLC and Zclient

Posted: Sun May 12, 2019 2:48 pm
by Zaphod
Thanks for your help, this change worked :)

-mod=GM;@ZCBA_A3;@Zclient;