Feedback CO 36 Operation Amber v01
Posted: Thu Jul 26, 2018 11:23 pm
Hey guys,
Debrief on the mission mentioned in topic title went a bit fast for me to write it all down, so would appreciate your feedback right here.
Some feedback I did already write down, still remember, or questions / comments I have of my own:
General:
- There appeared to be some confusion in the lobby as to how BLUFOR and INDFOR related to each other, what the mission task was, what roles were required? If so, what did you feel was missing?
BLUFOR:
- Altitude in feet confuses people. (even though large part of the community is British )
- AT didn't have missiles in their tubes. (just 1 missile per AT is 100% by design, though. No need for backpacks, extra ammo, ...)
- X-Ray (medical team) had to wait a long time before they could get their medical gear, because one of their team members deployed the chute too high. Will see if I can add a scripted check to see when you're on ground, so that you get the medical gear as soon as they have landed.
- Heard 1 person report lag at ± 1KM from the airfield. Was this a general issue, or an isolated one?
- View distance may be too restricted for UCAV operations. Will check if there's a line of code in the scripts that I can change for that.
- UCAV ran out of fuel about 30 minutes after mission start. May be an ArmA issue? Need to check.
- In your opinion, do the preset markers make the map too cluttered at mission start? Are the COMAO markings relevant or obsolete info?
- Mission tempo was a bit slow in my opinion. Was it clear enough from the lobby and briefing that the VUL time (how long you can be "vulnerable" with hostile contact) for the COMAO was 45 minutes?
INDFOR:
- Was there some confusion about the starting area not being the actual crash site? Consider that the situation is you crash-landed ± 4 hours ago. It should've been clear by the mission briefing, I believe, that you wouldn't have waited by the helicopter with CSAT rolling in. Please advise if it's not.
Your turn, and thanks in advance.
Eagle-Eye
Debrief on the mission mentioned in topic title went a bit fast for me to write it all down, so would appreciate your feedback right here.
Some feedback I did already write down, still remember, or questions / comments I have of my own:
General:
- There appeared to be some confusion in the lobby as to how BLUFOR and INDFOR related to each other, what the mission task was, what roles were required? If so, what did you feel was missing?
BLUFOR:
- Altitude in feet confuses people. (even though large part of the community is British )
- AT didn't have missiles in their tubes. (just 1 missile per AT is 100% by design, though. No need for backpacks, extra ammo, ...)
- X-Ray (medical team) had to wait a long time before they could get their medical gear, because one of their team members deployed the chute too high. Will see if I can add a scripted check to see when you're on ground, so that you get the medical gear as soon as they have landed.
- Heard 1 person report lag at ± 1KM from the airfield. Was this a general issue, or an isolated one?
- View distance may be too restricted for UCAV operations. Will check if there's a line of code in the scripts that I can change for that.
- UCAV ran out of fuel about 30 minutes after mission start. May be an ArmA issue? Need to check.
- In your opinion, do the preset markers make the map too cluttered at mission start? Are the COMAO markings relevant or obsolete info?
- Mission tempo was a bit slow in my opinion. Was it clear enough from the lobby and briefing that the VUL time (how long you can be "vulnerable" with hostile contact) for the COMAO was 45 minutes?
INDFOR:
- Was there some confusion about the starting area not being the actual crash site? Consider that the situation is you crash-landed ± 4 hours ago. It should've been clear by the mission briefing, I believe, that you wouldn't have waited by the helicopter with CSAT rolling in. Please advise if it's not.
Your turn, and thanks in advance.
Eagle-Eye