PCML Explained
Posted: Tue May 15, 2018 1:23 am
The PCML has never been a favourite amongst most players but recently, it seems to be even more hated mainly due to it's seemingly weak power. On server#1 last week, I remember playing a mission where there was a fair number of enemy IFVs which turned into the bane of the mission since they seemed to just shrug off our PCML missiles until we were out of AT ammo. It was only after the mission in debrief that I realised the main reason why; many players still haven't learnt how the PCML operates post-patch (Tanks DLC).
The PCML has 2 firing modes which you can toggle using "F" key:
Direct
The PCML has 2 firing modes which you can toggle using "F" key:
Direct
- Missile flies directly to the centre of the vehicle and delivers HE explosion on impact
- Due to using HE without HEAT, it does minimal damage against anything armoured. It can disable an MRAP but anything heavier will have little effect
- Best mode to use when dumb-firing without lock-on
- Missile flies over the roof of the vehicle and then fires an EFP (explosively formed projectile) downwards towards the weaker roof armour.
- Since it uses an EFP rather than just HE, it does considerably more damage to most armoured vehicles with the potential of one-shot killing most IFVs. MBTs still take a few hits thanks to ERA and dodgy EFP trajectory but can sometimes score firepower kill in a single hit.
- Not worth using when dumb-firing since the missile will not fire it's EFP without lock-on
- Direct = HE = Use against light skinned vehicles and infantry
- Overfly = EFP = Use with lock-on against anything armoured