PCML dumb-fire guide
Posted: Tue Sep 24, 2019 4:34 pm
I recently took the PCML to the range to figure out exactly how to score hits at different ranges while dumb-firing it (unguided). The pro's of dumb-firing the PCML rather than locking-on are twofold:
Since that image may be hard to remember, I've also created and tested a fairly accurate rule-of-thumb to follow below.
Rule-of-thumb:
Only dumb-fire the PCML at stationary targets.
Below 200m, aim by placing the centre of the crosshair at the centre of the vehicle's hull:
200m and above, aim by placing the tip of the red vertical line at the base of the vehicle's hull:
Max range is 1190m, after which the missile will self-detonate.
- Smoke countermeasure won't disrupt the missile.
- You can hit targets past the max lock range. Max lock-on range = 800m, max dumbfire range = 1190m.
- Hitting a moving target is very difficult due to the missile's relatively slow flight speed.
Since that image may be hard to remember, I've also created and tested a fairly accurate rule-of-thumb to follow below.
Rule-of-thumb:
Only dumb-fire the PCML at stationary targets.
Below 200m, aim by placing the centre of the crosshair at the centre of the vehicle's hull:
200m and above, aim by placing the tip of the red vertical line at the base of the vehicle's hull:
Max range is 1190m, after which the missile will self-detonate.