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Zeus Community • Mission UPLOAD requests [DISCONTINUED] - Page 14
Page 14 of 38

Re: Mission UPLOAD requests

Posted: Sun Feb 10, 2019 1:49 pm
by Jim
VANILLA SERVER
New:
ad 48 CSAR Salad v01
Altis,
TvT
max players 48: (11 Blu, 7 Civ, 30 Inde) Min players 20: (4 Blu, 4 Civ, 12 Inde) (3:1) inde:blu.

Fetaures
Inde respawn yes, nvgs no. Hunt and track.
blu respawn no, nvgs yes. Search and rescue.
civ respawn no, nvgs no. Escape and evade.

Requires some cooperation from CIV faction to know when a fair cop is a fair cop gov'nor.

Good reactions from test crew - needs a full run through from community to see if they like it

Re: Mission UPLOAD requests

Posted: Sun Feb 10, 2019 4:25 pm
by Jim
VANILLA SERVER
New:
ad 45 Overkill 3000 v01
Altis,
TvTvT
max players 45 Min players 14: (1Blu:1Red:1Grn) or omit a side if low numbers

Fetaures
MLRS, scouts, sapper, helicopters and resupply
No respawn

Good reactions from test crew - needs a full run through from community to see if they like it

Re: Mission UPLOAD requests

Posted: Sun Feb 10, 2019 6:28 pm
by Wombat
Jim wrote: Sun Feb 10, 2019 1:49 pm VANILLA SERVER
New:
ad 48 CSAR Salad v01
Altis,
TvT
max players 48: (11 Blu, 7 Civ, 30 Inde) Min players 20: (4 Blu, 4 Civ, 12 Inde) (3:1) inde:blu.

Fetaures
Inde respawn yes, nvgs no. Hunt and track.
blu respawn no, nvgs yes. Search and rescue.
civ respawn no, nvgs no. Escape and evade.

Requires some cooperation from CIV faction to know when a fair cop is a fair cop gov'nor.

Good reactions from test crew - needs a full run through from community to see if they like it
Jim wrote: Sun Feb 10, 2019 4:25 pm VANILLA SERVER
New:
ad 45 Overkill 3000 v01
Altis,
TvTvT
max players 45 Min players 14: (1Blu:1Red:1Grn) or omit a side if low numbers

Fetaures
MLRS, scouts, sapper, helicopters and resupply
No respawn

Good reactions from test crew - needs a full run through from community to see if they like it
Done

Re: Mission UPLOAD requests

Posted: Sun Feb 17, 2019 4:46 pm
by Jacob
VANILLA SERVER
New:
co 40 Pyrgos Assassination v01
Altis, CO-OP, 25-40 players, NO RESPAWN, JIP.

Re: Mission UPLOAD requests

Posted: Sun Feb 17, 2019 6:25 pm
by Wombat
Jacob wrote: Sun Feb 17, 2019 4:46 pm VANILLA SERVER
New:
co 40 Pyrgos Assassination v01
Altis, CO-OP, 25-40 players, NO RESPAWN, JIP.
Done

Re: Mission UPLOAD requests

Posted: Sun Feb 17, 2019 6:40 pm
by Jim
VANILLA SERVER
ad 48 CSAR Salad v02 move from test server to S1
ad 48 CSAR Salad v01 remove from S1

Re: Mission UPLOAD requests

Posted: Thu Feb 21, 2019 2:24 pm
by Jacob
VANILLA SERVER
New:
co 44 Defender V v01
Tanoa, CO-OP, 26-44 players, NO RESPAWN, JIP.
co 47 OPFOR Port Strike v01
Tanoa, CO-OP, 27-47 players, NO RESPAWN, JIP.

Re: Mission UPLOAD requests

Posted: Thu Feb 21, 2019 6:17 pm
by OneNanArmy
Jim wrote: Sun Feb 17, 2019 6:40 pm VANILLA SERVER
ad 48 CSAR Salad v02 move from test server to S1
ad 48 CSAR Salad v01 remove from S1
Jacob wrote: Thu Feb 21, 2019 2:24 pm VANILLA SERVER
New:
co 44 Defender V v01
Tanoa, CO-OP, 26-44 players, NO RESPAWN, JIP.
co 47 OPFOR Port Strike v01
Tanoa, CO-OP, 27-47 players, NO RESPAWN, JIP.


done

Re: Mission UPLOAD requests

Posted: Mon Feb 25, 2019 11:33 am
by Jim
SERVER 1
UPDATE
co 41 Hotel-Juliet v05.Malden.pbo on Test Server ready to replace current version (v3?) on S1

Change Notes:
Fixed end trigger on start
Changed some load outs
Made target vic driver easier to persuade to stop for BLUFOR
A bit of embellishment here and there
Added new typos (probably)

Re: Mission UPLOAD requests

Posted: Thu Feb 28, 2019 6:10 pm
by Wombat
Jim wrote: Mon Feb 25, 2019 11:33 am SERVER 1
UPDATE
co 41 Hotel-Juliet v05.Malden.pbo on Test Server ready to replace current version (v3?) on S1

Change Notes:
Fixed end trigger on start
Changed some load outs
Made target vic driver easier to persuade to stop for BLUFOR
A bit of embellishment here and there
Added new typos (probably)
Done

Re: Mission UPLOAD requests

Posted: Sat Mar 02, 2019 5:54 pm
by Jim
SERVER 1
UPDATE
co 41 Hotel-Juliet v06.Malden.pbo on Test Server ready to replace current version (v5) on S1

Change Notes:
Removed DAC script error.

Apologies for Thursday night's v05 seagull error - have tested v06 on test server - no issues for me

Re: Mission UPLOAD requests

Posted: Sun Mar 03, 2019 6:16 pm
by Wombat
Jim wrote: Sat Mar 02, 2019 5:54 pm SERVER 1
UPDATE
co 41 Hotel-Juliet v06.Malden.pbo on Test Server ready to replace current version (v5) on S1

Change Notes:
Removed DAC script error.

Apologies for Thursday night's v05 seagull error - have tested v06 on test server - no issues for me
Done

Re: Mission UPLOAD requests

Posted: Wed Mar 20, 2019 2:03 pm
by Vonhye
Please move from Test Server 2 to Server 2

co@ 32 Operation Flintlock v05.Tanoa.pbo
min: 22
USMC attack on island held by Japanese.

Re: Mission UPLOAD requests

Posted: Wed Mar 20, 2019 5:21 pm
by Wombat
Vonhye wrote: Wed Mar 20, 2019 2:03 pm Please move from Test Server 2 to Server 2

co@ 32 Operation Flintlock v05.Tanoa.pbo
min: 22
USMC attack on island held by Japanese.
Done

Re: Mission UPLOAD requests

Posted: Thu Mar 21, 2019 4:32 pm
by Jacob
UPDATED

Missions were played recently and contain only minuscule changes:
co 35 George Train v02.Tanoa -Units More Ammo.
co 32 Fog I v02.Tanoa -Boats spawn is certain instead of chance.
co 26 Cakewalk III v02.Tanoa -A mistake in task name.

Mission was missing:
co 43 Tanoa Cleanup v06.Tanoa -Added view script, edit CAS loadout. FIx in the briefing.

Missions reworked in some way:
co 29 GangWars v02.Tanoa -Reworked loadout script. Made the mission easier.
co 41 Crash Party v02.Malden -Add more enemy vehicles.

Fix Broken.
co 46 Tanoa Campain I v02.Tanoa -Select from multiple missions. One of them was broken.