Mission UPLOAD requests [DISCONTINUED]

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Jacob
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Re: Mission UPLOAD requests

Post by Jacob »

VANILLA server
New:
co 32 Larche Fireworks v01
Malden, CO-OP, 18-32 players, NO RESPAWN, JIP.
co 42 Last Base v01
Altis, CO-OP, 25-42 players, NO RESPAWN, JIP.
Eagle-Eye
Posts: 154
Joined: Sat Sep 17, 2016 12:22 pm
Location: Belgium
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Re: Mission UPLOAD requests

Post by Eagle-Eye »

Jacob wrote: Thu Jan 17, 2019 1:50 pm VANILLA server
New:
co 32 Larche Fireworks v01
Malden, CO-OP, 18-32 players, NO RESPAWN, JIP.
co 42 Last Base v01
Altis, CO-OP, 25-42 players, NO RESPAWN, JIP.
Done.
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Folau
Posts: 96
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Re: Mission UPLOAD requests

Post by Folau »

New Mission:

co 40 Astral Hammer v03.malden
Server 1
25-40 Players
5m respawn, no JIP teleport (Airborne transport)
Eagle-Eye
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Re: Mission UPLOAD requests

Post by Eagle-Eye »

Folau wrote: Sun Jan 20, 2019 12:02 pm New Mission:

co 40 Astral Hammer v03.malden
Server 1
25-40 Players
5m respawn, no JIP teleport (Airborne transport)
Done.
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Folau
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Re: Mission UPLOAD requests

Post by Folau »

Update:

co 40 Astral Hammer v04.malden

Changelog:
  • Changed default Marksman scopes.
  • Exchanged the Recon Scout for an Explosives Specialist so Romeo can potentially assault the FCR.
  • Checked NATO vehicle inventories so Medic Team are more important (fewer FAKs available in AO).
  • Clarified the Air briefing - orange zone is only safe from the TELs, NOT AAA or MANPADS!
  • FOR ADMIN - Teamkill was not reporting instant-kills in System Chat, only "downed" units.
Jacob
Posts: 45
Joined: Tue Jul 12, 2016 9:21 pm
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Re: Mission UPLOAD requests

Post by Jacob »

VANILLA server
New:
co 38 Defender III v01
Tanoa, CO-OP, 12-38 players, NO RESPAWN, JIP.
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Wombat
Posts: 601
Joined: Mon Jan 18, 2016 3:19 am
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Re: Mission UPLOAD requests

Post by Wombat »

Folau wrote: Mon Jan 21, 2019 9:19 pm Update:

co 40 Astral Hammer v04.malden

Changelog:
  • Changed default Marksman scopes.
  • Exchanged the Recon Scout for an Explosives Specialist so Romeo can potentially assault the FCR.
  • Checked NATO vehicle inventories so Medic Team are more important (fewer FAKs available in AO).
  • Clarified the Air briefing - orange zone is only safe from the TELs, NOT AAA or MANPADS!
  • FOR ADMIN - Teamkill was not reporting instant-kills in System Chat, only "downed" units.
Jacob wrote: Thu Jan 24, 2019 4:02 pm VANILLA server
New:
co 38 Defender III v01
Tanoa, CO-OP, 12-38 players, NO RESPAWN, JIP.
Done
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Folau
Posts: 96
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Location: UK
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Re: Mission UPLOAD requests

Post by Folau »

4 missions to update on S1:
  • co 40 Astral Hammer v05
  • co 36 Irate Lightning v07
  • co 32 Operation Touchdown v10
  • co 28 Operation Alesia v07
In all cases there was an issue with my medical system not reporting teamkills correctly, therefore I've fixed that issue in all missions that use it (and done some other minor rebalancing/fixes). The differences between playthroughs will be minor, so I wouldn't even bother marking them as updated.
Last edited by Folau on Sun Feb 03, 2019 11:12 am, edited 1 time in total.
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Folau
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Re: Mission UPLOAD requests

Post by Folau »

New mission for Server 2:

co@ 28 Ancient History v03 (check version)
COOP on Tembelan
20-28 Players
JIP Teleport, No Respawn, ACE Advanced

Russian forces attack Nationalist rebel positions. A test scenario I was using for my AI with RHS assets, scrubbed it up for publishing as an S2 mission.
Vonhye
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Re: Mission UPLOAD requests

Post by Vonhye »

Please move form Test Server 2 to normal S2:
Name: co@ 32 Rusty Bridge v01.DYA.pbo
Type: Coop
Min 23 players
Description: Cross the bridge and destroy enemy AA.

Thank you.
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Wombat
Posts: 601
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Re: Mission UPLOAD requests

Post by Wombat »

Folau wrote: Sat Feb 02, 2019 1:03 pm New mission for Server 2:

co@ 28 Ancient History v03 (check version)
COOP on Tembelan
20-28 Players
JIP Teleport, No Respawn, ACE Advanced

Russian forces attack Nationalist rebel positions. A test scenario I was using for my AI with RHS assets, scrubbed it up for publishing as an S2 mission.
Vonhye wrote: Sat Feb 02, 2019 2:43 pm Please move form Test Server 2 to normal S2:
Name: co@ 32 Rusty Bridge v01.DYA.pbo
Type: Coop
Min 23 players
Description: Cross the bridge and destroy enemy AA.

Thank you.
Done
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Folau
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Location: UK
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Re: Mission UPLOAD requests

Post by Folau »

Update for S2 on S2Test:

co@28 Ancient History v04
(Minor update based on last night's playthrough.)

Also please see above for 4 S1 updates. On a side note, does the "Add A Mission" function not work on the Mission Manager? I can't seem to claim missions as my own, so can't fill in the details.
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Wombat
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Re: Mission UPLOAD requests

Post by Wombat »

Folau wrote: Fri Feb 01, 2019 11:21 pm 4 missions to update on S1:
  • co 40 Astral Hammer v05
  • co 36 Irate Lightning v07
  • co 32 Operation Touchdown v10
  • co 28 Operation Alesia v07
In all cases there was an issue with my medical system not reporting teamkills correctly, therefore I've fixed that issue in all missions that use it (and done some other minor rebalancing/fixes). The differences between playthroughs will be minor, so I wouldn't even bother marking them as updated.
Folau wrote: Sun Feb 03, 2019 11:13 am Update for S2 on S2Test:

co@28 Ancient History v04
(Minor update based on last night's playthrough.)

Also please see above for 4 S1 updates. On a side note, does the "Add A Mission" function not work on the Mission Manager? I can't seem to claim missions as my own, so can't fill in the details.
Done. I can't comment on Mission Manager issue. If there is a bug, there is a feedback thread you can post in and/or message Terox directly.
Jacob
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Re: Mission UPLOAD requests

Post by Jacob »

VANILLA server
New:
co 48 Defender IV v01
Tanoa, CO-OP, 22-48 players, NO RESPAWN, JIP.
co 35 George Train v01
Tanoa, CO-OP, 15-35 players, NO RESPAWN, JIP.
co 47 Tuadua Search v01
Tanoa, CO-OP, 20-47 players, NO RESPAWN, JIP.
OneNanArmy
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Re: Mission UPLOAD requests

Post by OneNanArmy »

Jacob wrote: Sun Feb 03, 2019 3:58 pm VANILLA server
New:
co 48 Defender IV v01
Tanoa, CO-OP, 22-48 players, NO RESPAWN, JIP.
co 35 George Train v01
Tanoa, CO-OP, 15-35 players, NO RESPAWN, JIP.
co 47 Tuadua Search v01
Tanoa, CO-OP, 20-47 players, NO RESPAWN, JIP.


Done (I hope, I think)
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